Quantcast
Channel: Answers for "Attach,pin,fix objects to each other"
Browsing all 8 articles
Browse latest View live

Answer by ScroodgeM

you should have a 'hand' object in scene and 'gun' object. now, in scene view, drag-n-drop 'gun' to 'hand'. this will freeze gun position relative to hand. i mean gun will always at the sae position...

View Article


Answer by UnrealIzzy

Hi Hydraxia , If you want to do that all you need to do is drag the gun and drop it on his hand in the hierarchy view or drag and drop the gun on the player camera so that it will stay with you when...

View Article


Answer by Hydraxia

I have a little problem. This perfectly works when i step/turn to side,but when i look up/down the weapon remains in center. I will need an hand that moves,follows the mouse? Thank you!

View Article

Answer by Hydraxia

Aha,thank you. I now attached the gun to the Camera,so it will follow it :) And sorry for,i'm new here.

View Article

Answer by ScroodgeM

you should have a 'hand' object in scene and 'gun' object. now, in scene view, drag-n-drop 'gun' to 'hand'. this will freeze gun position relative to hand. i mean gun will always at the sae position...

View Article


Answer by UnrealIzzy

Hi Hydraxia , If you want to do that all you need to do is drag the gun and drop it on his hand in the hierarchy view or drag and drop the gun on the player camera so that it will stay with you when...

View Article

Answer by Hydraxia

I have a little problem. This perfectly works when i step/turn to side,but when i look up/down the weapon remains in center. I will need an hand that moves,follows the mouse? Thank you!

View Article

Answer by Hydraxia

Aha,thank you. I now attached the gun to the Camera,so it will follow it :) And sorry for,i'm new here.

View Article

Browsing all 8 articles
Browse latest View live


<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>